Brian Meeting
My main project, as of now, is going to consist of media
tests throughout the year with the aim of producing near perfect animated
performance for my final piece.
When it comes to pre-made rigs, I am going to find a variety
of different ones as the character of the rig will ultimately determine what
sort of performance I portray onto them. I aim to have a set of rigs by the end
of today so I can begin animating in the next couple of days.
Some of the key aspects to come from the meeting were:
I need to focus on
performance, and that could mean I look at theatre performance and film
performances as much as real life and animation. All the great animated
performances have come from observing real people performing in theatre, film
or as a direct reference.
Style of animation,
this refers to my own style as much as the style of some famous animators. It
would be a good case study for me to pick two very different animators from
different backgrounds and eras to then compare against each other so I can get
a better understanding of the different styles utilised by animators. This in
turn will hopefully allow me to become aware of my own style of animating and thus
actively respond to it and improve it.
Project of media
tests, my project is going to be all about media tests where perhaps I will
focus on a particular style and then analyse it or I could focus on a particular
action and analyse the performance of the animation. I will be doing this
throughout the year to not only develop a better understanding of animation but
to also improve my animating skills in Maya.
How the 12 principles
of animation relate to my own animation? I would like to explore the 12
principles of animation in my own animations so I can knowingly use them in the
future. I feel at the moment I used them on a subconscious level, mainly follow
through, secondary animation and anticipation. I think the only reason I haven’t
perhaps used them all is because I haven't done much exaggerated animation so I
would like to explore that as well, to help me develop my animation skills.
Below is a link to the 12 principles of Disney guide.
Find Particular
animators who have animated characters I’ve liked and try and find
interviews with them and read what they have to say in the hope they give an
insight into their process of 3D animating.
Summary
This meeting yesterday has refined my project into a project
of short action/performance based animations to develop my overall animating
skills and my overall knowledge of animation.
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